Reviews
The
following reviews are provided by independent reviewers. The opinions
expressed are their own and are not influenced by Ohio Distinctive
Software, Inc., or any of its employees.
Captain Smartbeard's Scholarly Sea Adventure
(2)
ChemRacer 2713: The Legend of Kid Chem (2)
The Daily Fundamentals
Farmer Greenfield's Virtual Harvest (4)
Gary the Swamp Frog's Great Geometry Adventure
The Great Galaxy Grid Game
Magnificent Marlena's Mind-Bending Magic Show
Master Gecko's Home Row
Mazequest: Tales of the Wandering Grammarian
(2)
Professor Eggword's Discovery
Quadrinarian Word Find (2)
Robob's Cubetronic Quizimajig (2)
Customer Testimonials
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Captain
Smartbeard's Scholarly Sea Adventure
Reviewed By:
GZ Kidzone
Rating: 7 / 10
Review Date: 10/29/00
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Ahoy,
matey! Ye have earned quite a reputation for being the smartest landlubber
in town! Aye, ye have! That's why Captain Smartbeard has sent ye this
special invitation to join him and his crew on a lively adventure
in the search for pirate's treasure!
Seems the Captain has some treasure maps that once belonged to Bones
McNalogy but neither the captain nor his crew can figure out the special
symbols on those maps! Captain Smartbeard is willing to make ye a
secret honorary pirate if ye will agree to help! So, what say ye,
matey? Are ye ready to board the ship and sail the high seas? Of course
ye are!
The adventure unfolds at the main menu. It is from this menu that
you can choose the level of difficulty you wish to play. Clicking
the up and down arrows will change the level from 1 to 27. You can
start at any level and then adjust up if the level you are playing
is too easy or down if the level you are playing is too hard.
You can move to five different areas from the main menu: Yo Ho Ho
and a Pile of Math, Landlubber's Same Game, Relationships Ahoy!, Pollywinkle's
Potpourri and Smartbeard's School.
You might want to visit Smartbeard's School first so that you can
see what topics are covered in the other areas and to learn more about
the different topics. These topics include: Exponents, Order of Operations,
Square and Cube Roots, Synonyms and Antonyms, and Analogies. You can
read each section yourself or follow along as each topic is read to
you. Remember, you can always return to the school at any time to
review any of the information found there.
Yo Ho Ho and a Pile of Math features math exponents from picture association
up to square and cube root questions. Landlubber's Same Game covers
synonyms (words that mean the same thing) and antonyms (words that
mean the opposite). In Relationships Ahoy! you will find questions
dealing with analogies (how one word relates to another). Pollywinkle's
Potpourri features questions from all the other three topics and you
will never know what kind of question you will get until it pops up!
Each time you answer a question correctly, you will receive a piece
of one of Bone McNalogy's treasure maps. Complete an entire section
and you can help Captain Smartbeard and his crew sail their ship to
the X marked on each treasure map. Be careful though because sea monsters
and whirlpools lie between your ship and the treasure! Reaching the
treasure helps you earn gold and add to your score. Every pirate wants
the highest score possible so they can add their names to the list
of Legendary Pirates!
Captain Smartbeard's Scholarly Sea Adventure can be played by any
number of players, but each will have to play one at a time. Individual
games can be saved and loaded again from the main menu. If you want
to quit playing the game, just click on the quit button and you will
be given the options of saving, printing and leaving the game. This
is an easy way to keep track of individual progress.
Ok, matey, the rest is up to you! Captain Smartbeard and his crew
are waiting for you to unravel the mystery of Bone McNalogy's treasure
maps! Hope I see you on the high seas of adventure!
Note to parents and educators: Captain Smartbeard's Scholarly Sea
Adventure is a learning software which can be played on an individual
basis by any number of players. Adjusting the difficulty level will
allow play by the youngest school age child to the junior or middle
school age child. Tracking of each child's progress can be kept by
both saving and printing the progress before exiting the software.
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Captain
Smartbeard's Scholarly Sea Adventure
Reviewed By:
Kids Domain
Review Date:12/2000
Top of Page
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Description:
Ohio Distinctive Software helps children prepare for placement tests
through Captain Smartbeard's Scholarly Sea Adventure. Every pirate
is after the same thing...treasure. To find all the pieces to Old
Bones's map answer questions correctly and plot an accurate course
on the high seas. Answer enough questions correctly and your name
will be listed with other legendary pirates.
Solve exponents, order of operations, square and cube roots, synonyms
and antonyms and analogies. With twenty-seven levels to complete your
brain will get quite a workout.
Features:
* Four Games
* 27 Levels Per Game
* Save/Load Option
* Music On/Off
Technical Aspects:
It loaded easily. Features Clear audio, music can be a bit annoying
but may be turned off. Visually a bit choppy but seems to be due to
the 3-D animation. The hearing impaired can play easily.
Report and Conclusions:
Captain Smartbeard's Scholarly Sea Adventure is a great game, but
unless your child is really knowledgable three may be a bit young
to start. Level one is more matching than anything else, but you need
to be able to count. To give an example of level twenty-seven the
program will ask for a synonym of mansuetude; choices being: rubescent,
surreptitious, conglomeration and gentleness. This program has great
longevity, is definitely challenging enough, and at $12.00 is an outstanding
buy.
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ChemRacer
2713: The Legend of Kid Chem
Reviewed By:
Children's Software Revue
Rating: 4.3 / 5
CSR Issue: 1/01
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If you think that memorizing the elements of the periodic table and their
associated facts is a boring pastime, think again. This game is very
fun and you'll come away knowing more about chemistry than ever before.
Game play alternates between an arcade racer challenge and an "identify
the element" game. First, your racer must capture another racer (you
do this by scooting your racer around with the mouse until it hits
another racer). Then, you get a clue about a particular element. You
also get four possible answers. You must use the clue to identify
the element, but if you can't, you can "buy" another clue. Each clue
costs you a point, so you'll need to use these sparingly. Sample identification
clues include: "This element is a solid at room temperature." and
"This element is bluish white." Points are awarded for correct answers,
games can be saved and high scores are kept. This would be a very
nice game for science classes.
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ChemRacer
2713: The Legend of Kid Chem
Reviewed By:
Kids Domain
Rating:
Review Date:10/2000
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Description:
Play as Blaze Avogadro (female student of ChemRacer trainer Rusty
Alkali) and race in the Elemental Derby League in the year 2173. Kid
Chem, the greatest ChemRacer in history, has just retired so there
is an opening for a new champion. Start with the EDL Training Series.
Each series requires moving your ChemRacer with the mouse to catch
competitors in an open area by driving up to them. Each opponent represents
a particular chemical element and catching them unlocks its basics
- name, symbol, number in the Periodic Table and atomic weight.
The Pro Series is similar. In this case catching another ChemRacer
results in a multiple choice question asking you to identify its element
from a set of 4. Hints can be accessed but reduce the score (the last
hint is the symbol itself, which makes it easy to deduce the answer).
The Super League is the same as the Pro Series, except that action
is timed. An announcer entertains with tv commentary during the 'race',
which is more like a free-for-all. The racing game gets irritating
after a while but you don't actually have to move the mouse - eventually
a competitor will be caught anyway.
There are 20 levels of play, and higher levels provide both information
and questions at a more advanced level. For example level 10 indicates
the number of neutrons in an atom of an element, and level 20 asks
questions such as what element is used to strengthen stainless steel.
The Gallery includes character and opponent bios, information on racing
tracks and a Trophy Case. Track and opponent information is unlocked
by progressing through the races. Games, their progress levels and
trophies, can be saved and loaded again. The Glossary includes excellent
(though brief) overviews on Atoms, Protons, Electrons, Neutrons, Isotopes,
Elements & Compounds, the Periodic Table, and Element Families - a
very useful part of the program.
Features:
* Teaches characteristics of 109 elements
* Glossary tutorial
* Trophies to be won
* Gallery elements to be unlocked
* 60 levels
* 20 racing tracks
* Games can be saved and re-loaded
* Tracking report can be saved or printed
* Introductory sequences can be interrupted
* Music can be turned off
Technical Aspects: I tried the program on a Pentium II with
Windows 98. There was no installation required, the program simply
started from the Run command in the Start menu.
This would be suitable for someone with auditory difficulty - they
would only miss music and verbal repetition of text on the screen.
Report and Conclusions:
The age range indicated for this title is 3 and up. However the only
part accessible to younger kids is the free for all racing, which
is not enough in itself to make purchase worthwhile. Nor would I recommend
it as a teaching tool for the Periodic Table and the chemical elements,
though the Glossary overview is very nice. Information is simply presented
on each element captured in a race, and my son (10) barely read it
and then guessed answers in the Pro Series.
Where ChemRacer 2713: The Legend of Kid Chem is strong is in its provision
of drills and reinforcement of the fundamentals of chemical elements.
It would be most useful for a child who is already studying chemistry,
as another path to understanding and memorizing the information. They
should be encouraged to review the Glossary content as well.
The price is definitely right and this title can provide strong reinforcement
of basic chemistry studied at home or at school.
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The
Daily Fundamentals
Reviewed By:
GZ Kidzone
Rating: 8 / 10
Review Date: 1/16/01
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This
program is simply adorable as well as learning fun for your young
ones. My youngest daughter fell in love with its mascot and the activities
themselves. Not only do they learn but have a great time doing it!
The program opens up with a menu of choices of activities. You start
out by entering the date as it is a daily journal and keeps track
of the activities you have finished for that day. The music reminds
me of Romper Room and is very appropriate for the program itself.
It is heard throughout the games, although the option to play without
music can be used. I think though that the music really lends a lot
to the program itself and suggest you keep it on and I think you will
enjoy it as much as the young player themselves.
Your daily activities include Math of which you will have to solve
5 problems. A daily word that has you match up the correct definition.
Besides other activities such as the daily scramble, a cute word game,
you also have activities such as printing a page of mazes and coloring
pages. The one activity I thought was a stand out was the homework
planner. This allows the child to keep track of work he or she has
to do for class. This is something parents especially will appreciate.
One other feature that stands out is the daily journal. This allows
the child to write their innermost thoughts on what is on their mind.
This is a great tool not only to help develop expression but also
writing skills. When they are done writing they hit the finished button
and are brought back to the main menu. As each activity is finished
you will find a big yellow checkmark next to it on the main menu.
Another feature which children will enjoy is the sound effects by
the mascot himself. He sits on the corner of every activity page and
makes some of the cutest sounds I have heard on a children's program.
He also moves around in his little square and when one activity is
finished he ends the session by saying "looks like we're all done
here!". It will emit a smile from any age, I guarantee. This program
has so many pluses to it, that it is hard to pick just one. Mostly
though, it really helps a child learn and be entertained at the same
time and that is always a winning combination.
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Farmer
Greenfield's Virtual Harvest
Reviewed By:
The Review Zone(Reprints Rights Granted to Ohio Distinctive Software)
Rating: Best of 2000
Review Date: 12/2000
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Howdy,
neighbors! You're in for a treat because you and your kids get to
find out what it's really like to farm by helping blue-eyed Farmer
Greenfield grow his virtual harvest!
The amazing thing about this software is its price---$10 gets you
a unique, science CD-ROM which provides users with a very cool way
to learn about botany, resource management, and gives some real insight
into the brainpower it takes to be successful at growing crops. Of
course, there's real physical strength needed to raise crops, but
this gives kids an insight on the thinking-skills involved from growing
crops to harvesting them.
There are 10 levels of game-play which range from beginner to advanced.
Replayability scored well with our kid testers, who seem to play this
non-stop for hours, if allowed!
Whether kids are practicing basic math by figuring out how much money
or water they have or applying common sense by predicting the weather
and how it will affect their crops, this virtual harvest software
is a hoot!
The CD-ROM ran well on my iBook and iMac and didn't even require an
installation. It should also run on most Windows and Mac systems (including
older operating systems) without a hitch.
The music is great---if it gets annoying, there's a button to turn
it off! The background music helps set the mood for this software.
With a little imagination, it's easy to envision that you're in the
middle of a field and it's your job to help make the crops grow! It's
those nail-biting decisions that pay off in the long run, after all.
Feel free to fidget with many high-tech gadgets and gizmos including
a blue button with two red arrows which lets you propel ahead in time
by an entire day. Although not realistic, it helps kids with short
attention spans.
You can also slow down time or speed it up--take your choice! Handy
information screens helps remind kids about watering, bugs, and blight.
There are virtual rain gauges which tell children whether they have
overwatered or underwatered the crops, as well as two different ways
to water the crops, depending on your water allocation. Kids can earn
points and buy irrigation systems and water pumps as they progress
in the software.
Sure, crops will die on you and it's sad (the first time) to see 'em
wilt. Never fear, there's a handy compost bin which helps these sick
plants get better. Yep, only on a CD-ROM!
The "Veg O Lux" is where it's at to find out more about plants, fruit
and veggies, tools, and landscaping. It's also the place where you
can barter for plants. You can only "buy" plants that are highlighted
in color, otherwise you'll have to wait until you get to that level.
When you want to make those all important purchases, you'll have a
chance to answer a question (about plants, of course) and get a whopping
50 percent off on the price of that plant. Mooooove over, Wal-Mart!
Kids can also phone a neighbor for friendly advice, what else? Don't
tell Regis about this phone a friend thing..it's totally cool.
Is this CD-ROM really for kids? You betcha! Although the manufacturer
of this software recommends it for ages 3 through adult, I'd suggest
this software for kids ages 8 through adult, as the navigation isn't
intuitive enough for younger kids. The tutorial is great, and it also
helps to print it out to have it as a reference next to the computer.
My testers and I learned many things about growing our own virtual
crops while playing this title. In the Glossary and by answering questions
when buying plants, we learned to identify a variety of flowers, plants
and vegetables (from basic appearances to detailed scientific information)
along with their scientific names, facts about each plant's height,
maturity time and required water and soil type.
For many reasons, we are proud to include Farmer Greenfield's Virtual
Harvest among The REVIEW ZONE's Best of 2000 winners. Not only is
this a fun-filled way to learn about growing living things, playing
this software helps children (and adults) develop deduction, reasoning
and strategic thinking skills, as well as utilizing math in practical
problem-solving activities.
As Farmer Greenfield would wisely say, "Remember, water doesn't grow
on trees"! This environmentally-friendly CD-ROM would fit nicely into
the elementary science classroom, home school or home.
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Farmer
Greenfield's Virtual Harvest
Reviewed By:
Kids Domain
Rating:
Review Date: 9/00
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Description:
Develop a green thumb with Farmer Greenfield's Virtual Harvest by
Ohio Distinctive Software. Lessons about botany, math, resource management
and the variability of weather, blight and pests are learned while
growing a virtual garden of various flowers and vegetables.
Features:
* Wide assortment of flowers, vegetables, gardening tools and landscaping
items
* Ten levels of difficulty
* Comprehensive glossary
* Student tracking feature (included with teacher's edition)
* Tutorial
* Farmer Greenfield's pithy advice on gardening
Technical Aspects:
Installation is as easy as putting the CD in the drive. The game ran
like a charm on our older Power Macintosh (603e) system running OS
8.1. Ohio Distinctive Software is not known for state-of-the-art graphics,
but that is more than offset by the wide range of systems that their
games may be played on. Graphics are clear, colorful, interesting
and appropriate for the title. The sound is interesting and appropriate
as well, and the background music can be disabled if it becomes annoying.
After reading the user manual or having gameplay explained, hearing
impaired users would have no problem playing Farmer Greenfield's Virtual
Harvest. Although the help function and comments from Farmer Greenfield
would be unusable, all other functions of the game have on-screen
written comments and instructions.
Report and Conclusions:
There are still many older computer systems in use in homes, day care
centers and school systems. Since many of these systems are still
in use because their owners can't afford to upgrade, it follows that
the owners probably can't afford expensive software either (in the
rare instances that compatible titles can be found). Kudos to Ohio
Distinctive Software for its line of reasonably-priced educational
games compatible with operating systems back to Windows 3.1 for PCs
and OS 6 for Macs.
Our whole family is enjoying Farmer Greenfield's Virtual Harvest.
Although my twelve-year-old daughter complained that it was boring
after just a little gameplay, ten minutes later she was delighted
to be growing a zucchini. (She does not like zucchini, but grew it
for my special benefit.)
Ten levels of difficulty provide challenges for a wide age range,
and the variable nature of weather, blight and bugs provide virtually
unlimited replayability. In the lower levels, blight and bugs do not
appear, making gameplay much easier. My three- and four-year-old pre-readers
needed quite a bit of help, however.
I highly recommend running the tutorial and visiting the glossary
before starting the game. The glossary provides identification, virtual
harvest time, actual harvest time and interesting facts about the
various plants. These facts come in handy when purchasing plants from
the Veg-o-lux; when the gardener selects a flower or vegetable to
plant, he or she will get a 50% discount on the price by correctly
answering a question about a plant. Questions at the higher levels
are quite difficult, but all of the answers are available in the glossary.
After several days of play we have yet to come to the end of a game.
Farmer Greenfield tells us that the object of the game is to grow
and harvest as many plants as possible. In either the teacher guide
or read-me file I read a statement that the object is to grow one
of each type of flower and vegetable. The game might also stop if
a gardener ran out of points, but given the structure of the game,
that seems unlikely.
The only improvement I would suggest is an on-off switch for Farmer
Greenfield's comments. He can be at times distracting and annoying.
Aside from that, Farmer Greenfield's Virtual Harvest is well worth
the $10 price.
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Farmer
Greenfield's Virtual Harvest
Reviewed By:
Children's Software Revue
Rating: 4.3 / 5
CSR Issue: 1/01
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This
nifty little program lets kids plant, grow and harvest their own onscreen
gardens. It's a simulation-style game where you begin with a few points,
buy seedlings at the Veg-O-Lux and plant them. You must control the
water, and check for bugs and blight. If you do things right, your
plants will grow and you can harvest them, in turn earning more points
with which to buy more seedlings and cool stuff for your gardens.
It's very compelling. Along the way, if you answer plant identification
questions correctly, you can get your seedlings for half price. There's
a narrated plant glossary where you can brush up on your knowledge
of botany. Ten levels of difficulty ensure replay, games can be saved,
and an onscreen teacher's manual is available. This program is well
suited for classroom use but is interesting enough for home use as
well.
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Farmer
Greenfield's Virtual Harvest
Reviewed By:
GZ Kidzone
Rating: 8 / 10
Review Date: 10/9/00
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Hey,
kids! What's your favorite flower? How about your favorite vegetable?
What kind of fruit do you like best? Have you ever wondered how flowers,
vegetables and fruits are grown? It takes a lot of hard work and a
lot of help from Mother Nature to become a good farmer! Would you
like to see how it is done? All right then, let's mosey on over to
Farmer Greenfield's Virtual Harvest and see what kind of farmers we
can become!
Ohio Distinctive Software has provided four options on the main menu:
Play Game, Glossary, Tutorial and Exit. Before you jump into playing,
you might want to check out the glossary. Here you will find pictures
of all the things you can grow. Clicking on one of the icons will
give you all kinds of useful information on growing that item...like
how much water is needed and how long it takes for that item to grow
to harvest time!
The Tutorial will give you a complete rundown on the game menu and
how to use each icon. Spending a few minutes here will help you get
a good start on becoming a successful farmer. For extra hints and
helpful tips, click on the radio icon or the telephone icon.
You begin Farmer Greenfield's Virtual Harvest with 5 points which
you can spend at the "Veg O Lux", the one-stop shopping center for
all your farming needs. There are four categories of items from which
you can choose: Plants, Fruits and Vegetables, Tools and Landscape.
Once you click on the item you wish to purchase, you will be asked
a question. Answer correctly and the cost for your chosen item is
cut in half!
Farmers rely heavily on Mother Nature to provide sunshine and rain,
but sometimes she will give you too much or too little. You begin
the game with a limited amount of water and compost. You can use these
items for your crops as they need it, but be sure to use them carefully.
As Farmer Greenfield will occasionally remind you, "Water doesn't
grow on trees!" It is up to you to keep your crops growing in the
proper ranges, so be sure to continually check the health of your
crops so you can give them what they need for them to grow to their
full potential.
When your crops reach harvest time, you drag them into the harvest
basket where they are sold and you are credited with more spending
points! Then it is off to the Veg O Lux once again to buy more of
what you need. A farmer's work is never done so the best time to start
is NOW! See you in the fields!
Note: Farmer Greenfield's Virtual Harvest plays directly from the
CD-ROM drive on both IBM and MAC computers. If the game does not work
correctly on your computer, you may need to increase the Virtual Memory.
This is done by clicking on the apple in the top left corner of the
menu screen and choosing Control Panels. Increase the Virtual Memory
by 4MB at a time until the game works correctly on your computer.
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Gary
the Swamp Frog's Great Geometry Adventure
Reviewed By:
Kids Domain
Rating:
Review Date:10/2000
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Description:
Gary the swamp frog needs your help! When Gary left the swamp to learn
more about geometry in order to build homes and bridges for the swamp,
Professor Shapewise came into the swamp and took control of all its
inhabitants. Your job is to help Gary free his "mind controlled" friends
and save the swamp from the control of Professor Shapewise. Learning
about geometry is the key! Gary the Swamp Frog's Great Geometry Adventure
provides children of all ages an entertaining way to practice identifying
shapes and objects, calculating volume, area, and perimeter, and solving
word problems.
There are five areas of play in the swamp:
* (1) Shape Wreck - Objectives: Identify 2-dimensional shapes and
3-dimensional objects; learn math and geometry terms; develop strategic
thinking abilities; and develop spatial skills.
* (2) Perimeter Castle - Objectives: Calculate the perimeter of different
shapes; learn math and geometry terms; solve word problems; develop
strategic thinking abilities; and develop spatial skills.
* (3) Area Pond - Objectives: Calculate the area of 2-dimensional
shapes and surface area of 3-dimensional objects; learn math and geometry
terms; solve word problems; develop strategic thinking abilities;
and develop spatial skills.
* (4) Volume Valley - Objectives: Calculate the volume of 3-dimensional
objects; learn math and geometry terms; solve word problems; develop
strategic thinking abilities; and develop spatial skills.
* (5) Shapewise's Fortress - Objectives: All of the above skills are
required to navigate in the fortress. You must master Games 1 -4 before
you can enter Professor Shapewise's Fortress.
Features:
* Promotes the development of math, geometry, and problem-solving
skills
* 75 levels of game play (5 areas with 15 levels in each topic area)
* Questions vary from basic to advanced difficulty, providing challenges
for all ages
* Progress tracking available
Technical Aspects:
Gary the Swamp Frog's Great Geometry Adventure ran smoothly in a Windows
98 environment on both Pentium I 166mz and Pentium III 600mz machines.
You must run this particular program from the CD. General help messages
are available at any time during play by clicking on the "question
mark" located near the lower portion of the screen. Background music
can be turned on and off by clicking the "musical note," also near
the lower portion of the screen. Unfortunately, I was unable to print
the progress tracking due to a system error, a problem I have yet
to remedy. The game is set in an adventure format and is certainly
filled with bright images and interesting characters.
Report and Conclusions:
Gary the Swamp Frog's Great Geometry Adventure will really test your
knowledge of geometry! From the most basic questions about shapes
to very complicated calculations of volume, this geometry game will
provide challenges to children, adolescents, and adults.
The game incorporates a couple of different themes: (1) Move Gary
the frog around the swamp to catch and free his "mind controlled"
friends while avoiding the professor's goons, and (2) answer geometry
questions located in the five areas of play to advance onward to the
fortress. Because of these many ongoing activities, there were several
times during play that I found the on-screen tutorials and glossary
to be quite helpful. The glossary provides clear definitions and examples
of shapes, polygons, perimeters, area, and volume. Furthermore, there
are useful explanations regarding how to calculate perimeter, area,
and volume. I would strongly recommend, however, printing and reading
the manual to get a better sense of the objectives of this software.
The manual is available in a variety of formats, including HTML, PDF,
and notepad.
The activities in Gary the Swamp Frog's Great Geometry Adventure promote
skill development as you work your way toward the goal of entering
Professor Shapewise's Fortress. The levels of play and increasing
difficulty of the questions support children's growing needs and will
likely challenge parents and adults as well!
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The
Great Galaxy Grid Game
Reviewed By:
Kids Domain
Rating:
Review Date:8/2000
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Description:
Hey, Space Kid! Ready for the wildest trip through space ever? Well,
we now have the technology to send one special space kid to all the
places we had only dreamed of going - and it could be YOU! But don't
think this is going to be easy because first you've got to get through
some nasty looking space traps and later, you'll need all the logic
and brain power you can muster. Good luck! Next time we meet, you
could be an experienced Space Commander.
Features:
* Carefully choose your way through the grids to the space ship and
look out for red holes.
* Gather information about the planet you'll be visiting.
* Locate probes and analyze their data.
* Work your way up through the ranks to Space Commander.
Technical Aspects:
We had no problems with installation or gameplay on our iMac DV-SE,
which has 128M RAM. It would likely run fine on much lesser systems,
even those old 486 series sitting in the garage. The graphics appear
on a black background, and the interface makes it easy to maneuver.
Report and Conclusions:
If there's a space buff at your house, they'll love this program!
My 6 year old son, Ryan, was amazed that he could "do it" and finagle
his way through the grids to the planets and learn more space facts.
What he didn't know is that he was practicing logic and higher thinking
skills while he picked up information about the solar system.
The company includes the Teacher's Manual on the disk for parental
convenience, and all-in-all, presents a nicely structured activity
balanced with basic content regarding the planets of our solar system.
Geez, all that and a great price, to boot. :)
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Magnificent
Marlena's Mind-Bending Magic Show
Reviewed By:
Kids Domain
Rating:
Review Date:9/2000
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Description:
Marlena the magician challenges you to six thinking games:
* Repeat-O-Rama - repeat a given sequence
* Amar-O-Taeper - repeat the sequence backwards
* Eliminate Extras - find the item that was not in the first sequence
* Hide and Sequence - complete the sequence by memory
* Time Flies - complete the sequence by memory, but with a time limit
* Mathemagic - complete the sequence by deducing a pattern
With 20 skill levels to each game, these games are designed to challenge
players of all ages.
Features:
* Memory-matching, mathematical series, and logical progressions
* Six games
* Multiple skill levels
* Tracking for parents and teachers
Technical Aspects:
This title ran very well on our Celeron 533. It also ran on our 486,
but loading time was much slower.
Report and Conclusions:
Personally, I found Marlena to be less than charming. When bested
by the player, she sometimes has a cross expression and says "hmmph".
I would have preferred a more upbeat character.
However, virtual personalities aside, this title offers some great
thinking challenges for all ages. My children (ages 6 & 9) have not
played it as much as Robob's Cubetronic Quizimajig, but they still
can't resist calling out answers over my shoulder when I challenge
Madam Marlena.
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Master
Gecko's Home Row
Reviewed By:
GZ Kidzone
Rating: 8 / 10
Review Date: 1/16/01 |
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This
is one of those programs, which are not only learning tools but also
just plain fun all around. The object of the program is to teach typing
to those who are just beginning to learn the keys to those who would
just like to brush up on what they already know. The difference between
other well-known programs and this one is the fun factor involved
both for young and young at heart.
You know you are in for a treat from the moment the program open up.
You are introduced to your instructor Master Typing Gecko and this
is one instructor "you gotta love!". Strongly resembling a Martial
Arts instructor, this is one Gecko you will never forget. He tells
you how you can master the art of typing through practice and repetition
but have fun while you are doing it.
There are various games to choose from to accomplish this goal. There
are the standard tests where you repeat keys you are given. After
finishing this drill you are given your score (I don't think I'll
mention mine but after this review will go back for some more training!).
You can than go back and try to better your words per minute or go
on to another game. One that I really enjoyed is another similar drill
but this one has something special, Master Gecko himself! This brought
tears of laughter to myself and my daughter as some of the acrobats
he does when you miss or get a key right is just hilarious. He somersaults
and when you are typing fast the somersaults at a dizzying rate. This
is a have to see!
There is also a maze of which you complete by typing the keys given
on what looks to be a bug (not sure here). The bug has four keys,
which looks like wings. Each wing has a different key, which you must
type to move him up, down sideways or straight. The goal is to type
correctly and get in the right direction to collect a golden scroll.
Once you collect all scrolls you have won the challenge. This is a
game inside a game and those who play will enjoy both parts. This
is one of the best learning tools for typing I have seen in a long
time. The Master Gecko himself lends to the fun while the tutorials
teach the fundamentals of typing for those of us who could sure use
a refresher course to those who have always wanted to learn.
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Mazequest:
Tales of a Wandering Grammarian
Reviewed By:
Kids Domain
Rating:
Review Date:9/2000
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Description:
Improve your grammar skills by answering questions about infinitives,
gerunds, verbs, adverbs, prepositions, past participles and more of
the same, while working your way through mazes.
Tales of a Grammarian is a simple quest, wherein the protagonist must
sally forth on the King's behest, encountering various creatures on
the way through the mazes. Each creature must be pacified by answering
questions correctly, which will also earn the player points that can
be spent in the magic store for added advantages against the creatures.
Features:
* Grammar questions
* Mazes
* Maps
* Different levels of difficulty
* Practice area
* Grammar definitions
Technical Aspects:
Installation was simple enough, but running the game sometimes presented
problems, mainly in the realm of "lags" during play, especially when
starting a new quest. The graphics are bright and cheerful, but the
speech is difficult to understand at times. Also, the text's font
is somewhat difficult to read.
Report and Conclusions:
This program is a nice way to practice grammar, with lots of variety
in the difficulty levels, ranging from verbs and nouns, to split infinitives.
The definitions of the parts of speech are complete, and easily understandable.
There is no pressure from a timer, or being eaten by a creature, or
other hazards.
The mazes aren't anything special, but then, not many mazes are. The
mazes can be increased in size, but as this is tied together with
the difficulty of the questions, it means that only advanced students
will be able to play the larger mazes.
This is not a game that kids are going to beg to play, but neither
is it one they will avoid playing. If you have children who need additional
practice in grammar usage, I recommend this title for its good review
questions, and for the price.
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Mazequest:
Tales of a Wandering Grammarian
Reviewed By:
GZ Kidzone
Rating: 9.0/ 10
Review Date: 10/26/00
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This
is the story of Blit, the wandering grammarian, who begins his adventures
in the Mazequest as a lowly page. Grammaria is a land ruled by a fairy
King who needs someone to venture into the various areas of his kingdom
on quests to find objects that have been lost or that the King would
like to add to his collection.
The adventure unfolds as Blit is awakened from his sleep and taken
to the town near the Fairy Castle. You might want to take the time
to visit a few places on the main menu screen before proceeding to
the castle to receive your first quest. Arabella, the king's daughter,
will be glad to take you on a complete tutorial of the places you
will visit in Mazequest: Tales of the Wandering Grammarian. You can
enter or leave the tutorial at any time so if you have a question
later you can always return to this area.
The main menu gives you access to the Fairy Castle, the Museum of
Fantastical Creatures, the Magic Shop, and the Library. Entering the
Fairy Castle will allow you to meet the king and receive and finish
your quests. The only way you can enter the game mazes is through
the Portal Room while you are in the castle. Choosing the Portal Room
will take you to a maze menu with lots of different areas you can
enter, like the Bubble Reef, the Astral Labyrinth, Peekaboo Garden,
the Lair of the Forgotten Knights and many more!
The Museum of Fantastical Creatures will allow you to view all the
creatures you will meet on your quests. There are so many different
creatures here, like Beetle Buggy, Jarogenie, Grammar Hound, Alphabetataurian
and Lionstrosity! Boy, some of these creatures look really scary but
don't worry because all you have to do when you meet them in the mazes
is to make them your friends! Answer the questions correctly and they
will soon be friends! Answer incorrectly and they get scarier!
There is a very friendly troll who runs the Magic Shop. He has magical
items to sell you, but you will have to use experience points because
there is no money to spend in Grammaria! You can also sell any items
you no longer want in this shop, and you may have to do that to keep
from dropping items in the mazes. Blit can only carry 16 items, so
judge very carefully what you want to keep and what you need to sell
or drop. When you sell an item, you will receive experience points
that can help you earn promotions. You don't always want to be a lowly
Page, do you?
The Library is where you should head if you have a question about
any area of grammar. This is also a good place to practice your grammar
skills! Better to make a mistake here than in the maze while you are
facing one of those fantastical creatures!
You will also find a place to change your level of play on the main
menu. Selecting a particular level will determine the topic of grammar
to be tested, the size of the maze, and the number of creatures in
that maze. For example, Level one's topic is The Alphabet, the size
of the maze is a 4x4 grid and there is only one creature. In Level
5, the topic is Pronouns, the grid in 20x20 and there are more creatures.
Level 10 has a 32x32 grid and the topics are Verbs in the Future Tense
and Positive and Comparative Adjectives. The highest level is 20 which
has a whopping big 60x60 grid and combines all the concepts of grammar
from the entire game. Remember, that the number of creatures increases
with each higher level!
Don't overlook the Save, Load and Quit buttons on the main menu. You
should always save often so that you can maintain your highest level
without worrying about a power failure or something like that. The
Load button allows you to play a game you saved earlier and the Quit
button is for exiting the game.
Well, adventurer, that is about all the information I can give you.
The rest is up to you! I know you can do this! I bet the next time
we talk the King will have presented you with top honors! See you
in the Mazes!
Note to Parents: Mazequest: Tales of the Wandering Grammarian is a
remarkable learning program designed by Ohio Distinctive Software.
There is no violence and no blood and gore. If a child answers too
many questions incorrectly, he/she is simply "scared" from the game
by the creature they have encountered. This returns them to town where
there is the option of lowering the level of play or visiting the
Library to find out more about the topic giving them trouble and to
practice their grammar skills. A child can also opt to leave a maze
at any time by selecting the Retreat button on the gameplay menu.
This is software that will encourage a child to learn while having
fun!
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Professor
Eggword's Discovery
Reviewed By:
Kids Domain
Rating:
Review Date:10/2000
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Description:
While travelling through the jungle Professor Eggword happened upon
some unusual eggs. He devised a way of hatching the eggs to discover
the mystery inside them. He has created a machine that with your help
can hatch these eggs. While you hatch the eggs, you will be improving
your spelling and vocabulary skills.
In the first game, great for the beginner, start by listening to the
letter spoken and then locate it on the keyboard. After a series of
correct answers the egg will hatch finally, displaying one of the
amazing creatures Professor Eggword discovered. As you go through
the levels the game becomes more challanging. It progresses from letters
of the alphabet to spelling words spoken with their definitions.
The second game is for those of you that can read and have finished
the first game, "Odd Word Out". Presented with a definition of a word
and four choices, your job is to eliminate the three that are wrong
leaving the correct definition.
Features:
* Manual is located on CD
* Large database of words
* Great for all ages to learn typing skills as well as spelling
* Computer voice is very clear for easy recognition
* Teachers edition helps track progress of students
* 2 games with plenty of levels to grow with the student's skill levels.
(Game 1: 28 levels, Game 2: 25 levels)
* Save game feature
Technical Aspects:
Does not come with an install or setup to install the program onto
your computer. Insert CD and browse for the Eggword.exe file to run
directly from the CD.
Report and Conclusions:
For those of you looking for an educational program without all the
shoot'em up and extras that can distract from the purpose behind an
educational program this is a great addtion to your software library.
Learning to spell and read with animated rewards along the way will
keep the students' attention. Curiosity of what might be in the next
egg will motivate them on to the next level.
Not only will they learn language skills, this program will also stimulate
keyboarding skills. I plan on introducing this program into my curriculum
of teaching computer skills to preschoolers. They can use the first
game to learn the alphabet as well as help reinforce keyboarding skills.
I love the simplicity, and that children can sit alone and progress
at whatever speed they feel comfortable with. A great educational
piece that will grow with your children as they develop their reading
skills, ensuring that this piece will be around for a while.
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Quadrinarian
Word Find
Reviewed By:
GZ Kidzone
Rating: 8.5 / 10
Review Date: 10/25/00
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Alert!
Alert! We have just received an emergency call from the deep space!
We need volunteers to join our rescue squad! Are you tough enough...fast
enough...and can you spell well enough to become an Expeditioner???
It seems that the Quadrinarians have been losing words and their meanings
from their vocabulary! What a catastrophe! If we don't act quickly,
the Quadrinarians will lose their ability to communicate!
It is up to you, Expeditioner, to venture forth into the unknown regions
of this planet to search for and find the lost words! It won't be
easy, you know. Every word is hidden in a big block of letters. Only
you can save the Quadrinarians from their horrible fate!
Listen carefully to the little space alien on your screen. Don't you
wish you had four arms like he does? He (or is it a She?) will explain
exactly what you must do. Don't worry about being nervous and missing
part of what is said though because you can always press the question
mark to have the instructions repeated.
There are levels of difficulty from 1 to 22 in the lower left corner
of your screen. You can adjust the level to find the one best for
you. You will also be given the choice of playing with words or the
definitions of words. The missing words can be found in the huge cube
full of letters that appears on your screen. The word may be written
in a column or a straight horizontal line...or it may be written diagonally!
When you find the word, just click your mouse on the beginning and
ending letters and you will rescue the word for the Quadrinarians!
When you choose to play with words, each word that you must find is
pronounced by the cute little alien and then appears and travels through
the box at the bottom of the screen. While you are searching for the
word among all those letters, you will hear the definition to the
word. Wow! What a great way to add to your own vocabulary!
When you choose to play with the definitions of words, you will hear
the definition and then it will appear and travel through the box
at the bottom of the screen. Listen carefully so you can find the
word that matches that definition!
Oh! I hear the countdown beginning! It's time to strap yourself in
and prepare for the trip into deep space! Hope to see you onboard
the ship! I think you are perfect for the job of Expeditioner! Three...two...one....BLAST
OFF!
Note to Parents: Quadrinarian Word Find is a learning software produced
by Ohio Distinctive Software. It is perfect for any child who needs
to improve his/her spelling and increase his/her vocabulary. This
software's difficulty level can be adjusted to continually challenge
each player as he/she becomes more proficient at spelling and vocabulary.
The fun aspect will help any child learn easier and faster.
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Quadrinarian
Word Find
Reviewed By:
Kids Domain
Rating:
Review Date:10/2000
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Description:
As the title suggests this is a word find game, much like the paper
and pencil versions that kids bring home from school. It provides
different variations on the theme, dressed up in a great variety of
colorful backdrops from the Quadrinarian world. You see, these poor
aliens have mislaid words and meanings and it's up to us to help them
find all the precious words that have disappeared from their vocabulary
and to restore the greatness of their language.
Start by selecting either Word Watch or Definition Expedition. The
former is basic word find from an array of letters. Level 1 of each
game asks for a letter to be picked out of a 3x3 array. By the time
you get to level 22, it's a 10x10 array and you have to pick out a
long word. The word and its definition are read aloud by the Quadrinarian
guide.
There are different (though not very different) game formats. Freeform
Find is the standard word find. Beat the Clock is timed. Reach the
Top seems to require completing a specified number of rounds. Two
Player Word Rally is a competitive mode (except that the second player
was never given a turn).
Definition Expedition addresses the same set of games but with one
difference. In this case the word is not given, only the meaning.
In level 1 you are told 'F is for fish' and need to click on 'F'.
Level 22 asks for words by definitions such as 'a solid vertical surface
in a room' (for 'wall') and you click on the W and L (beginning and
ending letters of the word). This is harder than the simple word find
in Word Watch.
The games can be customized - the number of words to be discovered
in each game, the number of rounds per game and how quickly words
must be identified.
Features:
* Single and 2 player modes
* 22 levels of play per game
* Report on game progress
Technical Aspects:
I tried the program on a Pentium II with Windows 98. There was no
installation required, the program simply started from the Run command
in the Start menu.
The customization has to be redone for each game, it is not remembered
by the program. There seemed to be a (rare) timing problem so that
answers that were correct would be indicated as incorrect. The two
player mode did not appear to work (the game did not give the second
player a turn).
This would not be suitable for someone with auditory difficulty as
it relies on verbal definitions of words.
Report and Conclusions:
Quadrinarian Word Find provides good practice in spelling and in identifying
words to fit a meaning - especially useful for kids who need vocabulary
practice or who have difficulty in word finding. But you do have to
like picking words out of an array of letters, because that's the
only mode of play and the variations are not very different from each
other at all.
The weakness of the title is the lack of variety in the games themselves.
Its strength lies in its reinforcement of words and their meanings,
the range of word challenge provided through its 22 levels, the appealing
backdrops of different places in the Quadrinarian world, and (last
but not least) the fact that it is well priced! This is not one that
most kids will want to work with for long periods of time, but is
a useful addition to an educational software library for word finding
practice and vocabulary development.
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Robob's
Cubetronic Quizamajig
Reviewed By:
Children's Software Revue
Rating: 4 / 5
CSR Issue: 1/01
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Although we weren't really sure what was going on at first, this compelling
logic game quickly landed us hook, line and sinker. On the main game
screen, Robob (a robot, of course) presents a series of successively
more challenging visual puzzles. You are charged with rotating a cube
to find matching shapes to the ones on the puzzle. It starts out easy
and gets tricky fast as you end up having to rotate shapes to make
them match (not always a simple matter), and you have to earn more
shape pieces by solving codes actually simple math problems. High
scores are kept and games can be saved. There are no fancy bells and
whistles, but this is an addictive and challenging game.
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Robob's
Cubetronic Quizamajig
Reviewed By:
Kids Domain
Rating: Gold Award
Review Date: 9/00
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Description:
Robob invites you to play his wondrous contraption, the Cubetronic
Quizimajig. This amazing gizmo provides puzzles for all ages, with
the puzzle pieces arranged on a cube. Some pieces may need to be turned
in order to correctly fit into the puzzle. Be prepared to break some
mathematical codes to get more puzzle pieces.
With 30 levels, the puzzles range from very simple basic shapes for
young children to complex picture puzzles that will even challenge
adults. The mathematical codes correspond to level difficulties, providing
simple math problems (2+1) on lower levels and increasing to more
complex problems (9x9+3-1) on higher levels.
Robob provides plenty of encouragement during gameplay, responding
with "Yep" for correct answers and "Nope" for incorrect ones. Visual
clues also identify incorrect answers. For a correctly completed puzzle,
Robob rewards the player with a robotic dance and verbal praise like
"Wow" and "Funky".
Features:
* Promotes mathematical, spatial and critical thinking skills
* 30 levels provide challenges for all ages
* Tracking feature
* Positive reinforcement
* Great price!
Technical Aspects:
We had no problems running this program on either our Celeron 533
or our 486 dinosaur! Of course, the loading time and animations were
obviously slower on the 486, but still adequate for play.
The graphics are crisp and colorful! Audio consists of funky music
that can be turned on or off, verbal cues and praise from Robob that
are reinforced visually and audio directions accessed by clicking
on the question mark button. With someone to translate the audio directions
if needed, a hearing-impaired child could easily enjoy this title.
Report and Conclusions:
My family found this to be a simple, yet entertaining game that provided
challenges for everyone. By simple, I don't mean that the puzzles
are easy to solve, but rather that the interface is very straightforward
and easy to use with no clicking from screen to screen.
I was delighted by the very basic way that mathematical and spatial
skills can be practiced in such a fun way. The music, graphics and
animations are first-rate and quite appealing. My 9-year-old son spent
hours with the program the first time he sat down to it and has returned
to it several times.
Gameplay automatically begins at level one, but players have the ability
to change to any level. After correctly completing a puzzle, the level
automatically progresses. I tried level 30 to see what the top end
of the puzzles would be like and found it to be quite challenging!
This title also features a very handy tracking system. By clicking
Save upon exiting the game, the player's game information is saved,
so that parents and teachers can access information such as: score,
number of puzzle pieces played correctly and incorrectly, percentage
correct, and how long the game was played. It even lists all of the
math problems presented along with the answers given by the player.
I highly recommend this game to anyone who loves puzzles or to families
or classrooms who are looking for a fun way to practice critical thinking,
math and spatial skills. Robob's Cubetronic Quizimajig is an excellent
value!
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CUSTOMER TESTIMONIALS
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Hello. I just wanted to express my satisfaction with your computer
software. I'm a new teacher just getting out of college and just had
a chance to look at some of your items. I just love them. I haven't
gotten them in the classroom yet but can't wait to put them to use.
I wanted to know if you have a catologue you could send so that I
could pass on your products to my teacher friends......Thanks so much.
Shelia D. Top of Page |
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Hi. I would like to let you know how much I appreciate executive diet
helper. It has been a major help to me. Thank you so much!
Diane S. Top of Page |
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Loved the software Kids Volume I recently recieved. Ordered 2 additional
sets for my Godkids. I also work in a public school here and will
be sharing your web site and some of the pages i printed with my teacher
friends.
Chris B. Top of Page |
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I just wanted to take the time to say thank-you for such fun and helpful
software. All of the software that i have ordered i have had a chance
to use and find it to be quite a bit of fun. I have also shared these
with friends of mine for their children and found it helpful for my
nieces and nephews. I'm almost sure that my friends would like to
order some of these for their children. Please tell me how i can let
them know about your company.
Thanks again
Sharon K. Top of Page |
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Sir,.....I am a teachers volunteer in a elementary school for the
hearing impaired. (We do have "mainstream" students also.) I have
introduced some of your software into special reading class's, and
third grade math. Because of the software I am a "hit" with the teachers,
kids think the CD's that I bring into class are easier to learn from
than books. Test scores are up in the classrooms that I have introduced
Ohio Distinctive Software, and my vanity says your software and my
time played a big part in their education.
Ed F. Top of Page |
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I recently received the recipe analyzer and I'm thrilled with it.
I belong to a diabetes support group and I plan to take this information
to the meeting tonight. I am also a Family and Consumer Sciences teacher
at the middle school level. I am wondering for myself and some of
my colleagues whether we can get some of these programs to use onsite
for our labs? We have about 25 computers in a lab.
Carol S. Top of Page |
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We have been receiving your software for more than a year now. I cannot
begin to express how much we love it. We have three children, 16,
14, and 7. Each one of them enjoy using your programs! It has been
expecially great to incorporate these CD's in our homeschooling environment.
My 7 year old loves to pull "her CD's out. We look forward to hearing
from you with new programs available. I think I get just as excited
as the children and can't wait to see what's coming out. We have just
sent the order for Groovin' Gournet. We cannot wait to get it! Keep
those new programs coming!!!
Sincerely,
Becky C. Top of Page
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My kids have LOVED your software ever since I purchased our one and
only program from you years ago. I haven't bought any in a few years,
but plan to buy more in the coming weeks. My four-year-old boy asks
to play the ODS Kid's Volume almost everyday. He's learned so much
and I'm amazed. Your entertaining graphics and characters are a hit.
Just wanted you to know that you are doing a great job!
Donna S. Top of Page |
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A short note to let you know that I have been very pleased with the
software I have received from you and your low key, low price sales
policies. It seems that we are constantly bombarded with sales material
on the web and with the amount of junk that we are force fed it is
sometimes my habit to dump the whole lot if I don't know who the originator
is. Since my exposure to your company was first made through the traditional
mail service I gladly opened up your advertisement. I also purchased
it. I am raising my ten year old daughter alone and on a tight budget.
I am happy to say that you have helped me provide her with quality,
fun, learning tools that she enjoys. I like being able to surprise
her with a new game from time to time without being thrown off budget.
Thanks folks, keep up the good work.
Joe B. Top of Page |
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I just want to say thank you you for some really great software.We
are a foster/adoptive family that has 4 adoptive kids right now.Two
foster kids just went home,they are all special needs,and range from
ages 6 thru 13. They just love these"games",and do not even realize
they are learning at the same time.The best thing about your software
for us is they run on older computers. We have a preforma 550 that
is not hooked up to the internet for the kids,and everyone gets on
each day for 1 hour,They get rewards for good behavior that allows
them more time.they usually wind up with 4 or 5 hours extra every
week.We will be ordering more.We just seen your web site and have
bookmark it for ever. We were so impressed with you that we made copies
of the order form with the 4 cd-roms for 10.00 dollars and gave them
out to every one we know with kids,including the school our kids go
to,Again thank you so very much.You are terrific.
Pat W. Top of Page |
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Just a note to let you know I utilized your program in a self improvement
project for grad school and showed my Professor the printouts of my
diet planner. She really like it! By the way, I got a great grade!
Thanks,
Karen S. Top of Page |
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Just ordered for the 3rd time (maybe 4th?-losing track; need to play
more with Carnival Math!) in a few years; the kids games are great.
I actually cajole my niece into letting me keep some of them at my
house so I can play them, then we trade! Blit is the cutest. Got my
last order in the mail so quickly I couldn't believe it.Thanks again
for such wonderful, educational, fun and just as importantly, affordable
software.
P S Your web site is great too.
Karen B. Top of Page |
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As a classroom teacher, I have purchased your software for my individual
classroom ... I find it great and affordable!
Betty D. Top of Page
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i would like to take a few moments to tell you i'm greatful for a
company like you. the children learn a great deal, it's fun and the
prices are great!! i have four children. their ages are 14, 9, twins
that are 5. they love your software. i'm glad i was a mailed a letter
from your company a while ago and very glad i purchased your products!!!
thanks and keep up the great work !!!please keep me on your email
with special offers i really appriciate your company!!
sincerely,
Jane G. Top of Page |
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i love all of the software i have ordered from you my grandkids have
learned so much and i look forward to getting more thanks again.
Marion B. Top of Page |
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My husband and I have purchased your products before. Our first purchase,
several months ago, was a 4-CD package that included Robot Challenge,
Air Explorer, Carnival Math & Fantastic Word Gizmo. My 8 yr-old son
just loves them & when you informed us about the availability of GEO
Runner, we purchased that, too. We just received it today & have not
yet installed it, but I'm sure it will be a success.
Mary S. Top of Page |
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